![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjiA0yTi9a_BSNwsEu-kJQNEa5ywzC16c-Uh93COVATV9wybGZy1uFvCPCPo_M73TO9D47u_6Ca3SiKc773vFRTL_bRvRDWDwdUdqQOtmvtkXR1R-qeqjBSHAOx-upBVlMPaysJ1hbWnCQ/s640/zika-virus-3dmodel.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk5e9T2_T-piWClCBRXX7PHNXkurUN5aYmo0Q5aNJzmpBulhtvxgsbrney8LghVN5-HG1THNm9Nt7nSFq6W8xyHZtC57aXiCu8rUbNQkggSZkU9MfyTMgvUkw2AwMN9hwrlHrQD3kCAaE/s640/blender-material.jpg)
Zika virus 3d model
DOWNLOAD THIS 3D-MODEL FROM CGTRADER.COM
I built the first scene in blender. I set cycles (render) and you can find the material nodes. I used a Subsurface Scattering material. Then I studied the materials even in 3dsmax, here I used the nodes panel. Here the virus has a material with the Fallow parameter.
In Blender and also in 3DStudioMax did not need to use any textures. They have been set Parametric materials.
I give you these formats:
- 3dstudioMax2010 – vray2.3
- blender
- obj
- 3ds
- fBX
good fun
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